It feels more like a parody of Resident Evil than Resident Evil except they're playing ut straight. I dont like harping on graphics too much but due to how many locations and maps there are, far too much is either recycled or outright boring. The quality of textures from 5 took a nose dive.
Hardcore fans of the series know Resident Evil can't possibly have "too many zombies."However, too many zombies may ruin immersion for a lot of players. For instance, Resident Evil 6 did attempt
It's a good game, but people didn't like that it wasn't an atmospheric horror game, which is what people wanted resident evil to be, it's a valid reason to dislike it, but it's in the past, Capcom got the message, now there's no reason to hate it. [deleted] โข 4 yr. ago It's not like RE has always been one genre though.
Mercenary. advertisement. Jake Muller is one of the lead protagonists in Resident Evil 6. Jake is Albert Wesker 's son. He's described as a "mysterious, jaded, battle-worn mercenary." He is being
There is few pre-rendered cutscenes in this game, similarly to Resident Evil 5. Therefore, it would not take much effort into upscaling and using frame interpolation software. The WMV3 files used in this game impose a lot of restrictions.
RE6 has an aggregate score of 67 at Metacritic, by far the lowest rated main Resident Evil game. It sold a lot thanks to its huge marketing campaign and the success of both RE4 and 5. It was such a huge dent to the franchise that they had to reboot with RE7.
Is Resident Evil 6 that bad? Well no. It's actually worse. For what it's worth, the combat is good and it has the best iteration of the horde-based version of mercenaries, but the four campaigns are full of QTEs, set pieces and driving segments with awful controls..